Botão
The Button widget allows you to open any content item or move to other scenes with the click of a button. This widget can be used to create multi-level interactive scenarios.

To add the Button widget, click on the Button icon in the toolbar, or use the [B] hotkey.
Target Content
Target Content is the content or scene that should be opened when the button is clicked. The target content is required for the widget to function properly.

To add target content, click on the Add content button and select a required content item or scene.
Idle Timeout
The Idle Timeout is a period of time after which a content element or a scene to which we clicked the button should close, returning the layout to its original state. To change the Idle Timeout, enter a desired value in the field of the same name (time is specified as hh:mm:ss).

For example, if clicking the button opens a Web content, the time specified in Idle Timeout starts counting from the moment the user last touched the touchscreen.
Basic Settings
The main settings are responsible for the appearance of the button.
1. Whole layer. If you activate the Whole layer switch, the button will become invisible, and the area you click on it will extend to the whole layer to which the button belongs.

2. Load my image. Allows to use your own graphics (jpg, png) as a button.
- To set your own image for the button, activate the Load my image slider and click Upload your image.
- In the additional panel that opens, the required image or upload a new one using the Upload button.
- Graphics will be added in original resolution. If you want to change the original size of the loaded image, turn off the Original size slider and specify enter a different percentage.
To remove unnecessary graphics from the list, click on the cross icon next to the graphics name.

The image will be resized while maintaining proportions. If you don't want to keep the original aspect ratio, click on the lock icon (keep original ratio) located between the width and height input fields.
3. Button size. The parameter responsible for the size of the button and the radius of the rounding radius. W - width, H - height, R - rounding radius

4. Position. The setting is responsible for positioning the button on the screen, relative to the X and Y axes.

5. Color. A group of settings that allows setting a custom color for the button text and background. The O (Opacity) parameter is responsible for transparency.

6. Button text & Text size. The button text can be changed both in the settings panel and in the workspace by double-clicking on the text field. The text size is configured in percentage relative to the size of the button itself. Clicking the icon to the right of the text size box will automatically increase the text to the maximum possible size.

Target Content Opening Area
By default, the target content opens in full screen. However, the opening area can be changed so that the content opens in a specific layer instead of full screen.
- To open content in a specific layer, click on the Open in and select a required scene from the drop-down list.
- Specify the layer where the content item should open.

If you select a layer not in the current scene, but in a different scene, the scene will be changed in addition to opening the target content.
If the layer where the target content is to be opened is deleted, the button becomes invalid and disappears from the screen. To fix this, you need to re-specify the content opening area for this button.
Close Button
Close button allows the user to close the target content without waiting for the Idle Timeout period to expire.
1. To configure the Close Button, activate the slider. When you turn it on for the first time, you will immediately be taken to the close button settings window, otherwise press the Settings button directly below the Close button slider.

- The Close button is customizable in respect of the content item or scene that is opened by the parent Button widget.
- No modo de edição do Botão Fechar, não pode seleccionar ou editar quaisquer objectos que não sejam este botão.
Para voltar ao modo de edição da cena anterior, clique no botão Voltar à cena botão abaixo do espaço de trabalho ou no painel de configurações.
2. Para o Botão Fechar, tal como para um botão normal, pode configurar gráficos personalizáveis. Para fazer isso, ligue o Carregar a minha imagem controle deslizante e selecione a imagem desejada no painel adicional que é aberto ou carregue uma nova imagem usando o Carregar botão.

3. As seguintes definições estão disponíveis para o Botão Fechar padrão:
- Posição, Tamanho - posicionamento no ecrã ao longo dos eixos X e Y, e diâmetro D.
- Símbolo e Cor de Fundo - cor do fundo e símbolo, bem como a capacidade de ajustar a opacidade O.

4. Quando o Botão Fechar estiver configurado, pode guardá-lo como modelo para aplicar rapidamente as definições necessárias a qualquer outro botão de fecho posteriormente.

- Para o fazer, clique no botão Template lista suspensa na parte superior do painel de configurações e selecione Criar modelo.
- Introduza um nome para o novo modelo e clique no botão Adicionar botão.
- Para aplicar um modelo guardado anteriormente, abra o Template lista suspensa e seleccione um modelo necessário na sua lista.